Truce is all about co-operhating. No, that’s not a typo. The goal of the game is to test the bonds of friendship through the fires of tough puzzle-platforming! Each level is narrated and manipulated by an AI struggling through its newly found emotions. Will it become protective or malevolent? Good or evil? Your actions throughout the game shape it. Will your interactions create an understanding that all humans are basically good or paint a picture of a race bent on self-destruction? The ending is up to you.
Play now for a demo of the basic mechanics of the game. There’s no AI yet and much may change before final production, but this prototype is key in nailing the basic gameplay that will make or break the final game. Enjoy!